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The Fifth Trooper Blog

Shatterpoint Unit Guide: 212th Clone Troopers

I first started playing proxy games with General Obi-Wan Kenobi and his crew, I assumed that Obi would be a 7SP character because 212th didn’t seem much better than the 501st. Since then, the 212th have grown on me quite a bit. They aren’t very durable, but they can contribute

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Shatterpoint Unit Guide: Jango Fett, Bounty Hunter

When I first tried Jango, I was expecting him to be a little murder machine that helped me refresh force. He can be, but as time goes on I appreciate him more and more as an objective unit, especially for Separatist lists. Jango Fett, Bounty Hunter is available in the

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Easy Stencils for Noobs with 3D Printers

Updated: Jun 4 I don’t have the skills to freehand awesome designs on terrain, or even to make a stencil. I’ve come to accept this fact, but I still love the look of a nice crisp aurebesh letter on a wall. And sometimes I want to add some Star Warsy graffiti

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Friends of Qui-Gon

Updated: Jun 12 Squad built in Tabletop Admiral I thought about starting with something people are more likely to play off the bat, like all clones or all mandos. But where’s the fun in that? Let’s get Strike Team Thoughts off to a spicy start with this mixed-affiliation list. Head-canon wise

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Thematic Wave 1 Lists

When most people start playing Shatterpoint, the first three lists that will probably come to mind are: All Clones, All Mandos, All Separatists. They are thematic, synergistic, and you can build all three with the starter box plus Hello There! and Twice the Pride. I won’t do a full in-depth

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Defending Your Objectives (Reactive Swing Mitigation)

In my last article I introduced the concept of swing. For those who didn’t read it, stop and do that right away. As a quick refresher for everyone else, swing is a way of quantifying a unit’s ability to flip objectives. If you spend an activation adding three allied bodies

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Winning Objectives with Math (Swing Theory)

We all love throwing fistfuls of dice and putting big damage on units. However, you win games of Shatterpoint by scoring objectives, not killing. Of course wounds on enemies is a big part of the objective game, but not everything. I’ve already taken a look at the value of various

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Measure Twice, Move Once

I’ll be the first to admit that I’m not great at visually judging distances. Even if you are a person who can, it can still be tough to set yourself up to be in position for a future activation. As such, the goal of this article is to start figuring

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One-Shot Wonders: Primaries vs. Supports

I’m a big believer that the best competitive strategies are the ones that don’t involve dice. Any wargamer will tell you that dice can fail you. However, there are going to be times where you have to make a play and you have to roll dice. In Shatterpoint, I find

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