Tag Archives: Tactics

Winning the Midgame: Timing the End of a Struggle

In the past, I’ve gone deep on the first few turns of both Shifting Priorities [...]

Why You (Might Be) Losing Games: “The Fight”

If you want to routinely win Legion games, you need to know how to “win [...]

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Turn 0 Deep Dive

Picture this: You’re playing in your local store/tournament/WOQ and you’re having a debrief with your [...]

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The Great Condition Debate: Which is Best?

As far as I understand it, old timey philosophers would explore topics by presenting two [...]

How to Build Better Strike Teams (Maybe)

On the surface, building a strike team in Shatterpoint is pretty straightforward. You only need [...]

Friends of Qui-Gon

Updated: Jun 12 Squad built in Tabletop Admiral I thought about starting with something people are [...]

Thematic Wave 1 Lists

When most people start playing Shatterpoint, the first three lists that will probably come to [...]

Defending Your Objectives (Reactive Swing Mitigation)

In my last article I introduced the concept of swing. For those who didn’t read [...]

Winning Objectives with Math (Swing Theory)

We all love throwing fistfuls of dice and putting big damage on units. However, you [...]

Measure Twice, Move Once

I’ll be the first to admit that I’m not great at visually judging distances. Even [...]